Drop

A game + wall projection allowing users to play and interact with artificial gravity. The user drags the gray cubes, spheres, and cylinders into varying arrangements on which to drop the red cubes. The crashing sounds and collisions of the red cubes vary depending upon the arrangement of the geometries — from slow, tumbling descents to sudden thumps and thuds. The project has lead to a wider exploration of using simulated forces to create sonic environments, including some VR applications.